17 November 2005
Are you serious? from Guardian Unlimited: Gamesblog
"Last week gamesblog covered Persuasive Games' latest release Airport Insecurity, "a game about inconvenience and the tradeoffs between security and rights in American airports". I grabbed Ian Bogost, one half of the company (and one-half of the blog watercoolergames) to explain exactly what he means by "serious games"."
14 November 2005
Wired News: Sir, the Gamers Are Revolting!
"This year, Marovic and ICNC will add another training tool to their arsenal: a computer game called A Force More Powerful, which teaches players the strategy of nonviolent conflict."
26 October 2005
Gamasutra - Feature - "The State of Serious Games"
With the second annual Serious Games Summit in Washington D.C. [coordinated by the CMP Game Group, as is Gamasutra.com] nearly here, it seems a good time to take stock of ‘the state of serious games.'
23 October 2005
Gamasutra - Feature - "Proof of Learning: Assessment in Serious Games"
Serious games, like every other tool of education, must be able to show that the necessary learning has occurred.
Games for Change Conference . Oct 21-22, 2005 . New York, NY
(via)The conference dedicated to Social Change through Digital Games will explore best practices and theory from distribution to funding.
14 October 2005
buzzcut.com - Suddenly Serious about Games
"... I think once games become serious they turn into mere systems in the same way that porn becomes a medical illustration once it ceases stimulating you."
04 October 2005
Gamasutra - GDC 2006's Serious Games Summit Calls for Speakers
The 2006 Serious Games Summit at Game Developers Conference, a gathering of developers who use games for non-entertainment purposes as part of the larger 2006 GDC, has put out a call for speakers for its next meeting at the conference next March. (The GDC, like Gamasutra.com, is operated by CMP Media.)
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