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PUBLIC MARKS with tags work & design

2015

2010

2009

Manage It : know when it’s time to leave « Laurent’s Weblog

by greut

If you can’t remove yourself from architecture or design so that you can concentrate on managing the project, it’s time to choose. Either manage this project or become one of the technical staff. But don’t try to do both.

I'm not the only one to think that Architect and PM aren't playing well together.

5 Design Decision Styles. What's Yours?

by greut (via)

In our research, we found that the most effective teams were skilled in all five styles, choosing the style that best fit the needs and goals of a project. For example, they might concurrently be involved in deep research on a User-Focused project, while relying on their experience for a Genius designed project, and spend a little time whipping out some one-shot functionality whose results would be Unintended Design.

Since the teams are working with different styles all the time, does it matter? Our research says it does. The teams that produced the best experiences knew these styles well and how to quickly switch between them. They knew when they needed to go whole hog and pull out all the stops for a User-Focused style project, while also knowing when it was important to bang out a quick design, knowing the results would essentially be unintended. Those teams had a rich toolbox of techniques and a solid understanding on how and when to use them.

There is no silver bullet.

2008

Design By Community : Journal : Mark Boulton

by greut

Generally, in that group, there will be one or two loud voices. Maybe an Alpha Male or two. The important thing to note is that this is a small group. It will be difficult to reach common ground with a small amount of people.

ouch... that is my daily job.

24 ways: Easing The Path from Design to Development

by rike_ & 1 other
Based on that experience, I’ve put together my checklist of things that designers should consider before handing their work over to a developer to build.

m mi works : blog : on interaction architecture

by greut

Not a line I draw ends up on an end‑user screen. Not a word I write is compiled into code. Not a sentence I say instructs users. I draw, write and talk to enable the specialists I work with to excel at what they do and realise inspiring software for my clients.

I’m not a graphic designer, I am an interaction architect.

NO!SPEC

by greut

The NO!SPEC campaign: Serves as a vehicle to unite those who support the notion that spec work devalues the potential of design and ultimately does a disservice to the client.

via Dave

2007

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