27 May 2014
Tribeca films 'Possibilia' and 'The Gleam' aim to fill gap between movies and games | Polygon
by sbrothier (via)"One of the biggest criticisms for games like The Stanley Parable and Gone Home is that they're not games. This is where we fit in," Bloch told Polygon. "It's between a movie, where you can lie back and watch, and a game, where you just want to have the action. There's a place in between where you want to intervene, but you want to be inside an immersive film experience."
07 April 2014
IT plays starring role at CineGlobe Film Festival | iSGTW
by sbrothierLast month, the Tribeca Film Institute (TFI) organized a hackathon at CERN as part of the CineGlobe International Film Festival. The event saw filmmakers, artists, and storytellers descend upon Geneva, Switzerland, but also computer programmers, web developers, and videogame designers. The 42 participants from across the globe worked day and night to produce a range of exciting media works. Each team contained at least one member who could code and these skills were put to use to create games, apps, and other interactive experiences.
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