2008
Icones pour jeux RPG
by vrossignThese Icons use the standard 24x24 image standard in RMXP. There is an assortment of Magic Pots, and some other Weapons
2006
The 20' By 20' Room: John Kirk's Design Patterns of Successful Roleplaying Games
by bcpbcp (via)John Kirk has written a book, Design Patterns of Successful Roleplaying Games, in which he tries to catalogue successful game mechanics, why they work, and when (and when not) to use them. Design patterns are a communication tool from software development -- the idea is that successful projects will tend to have recurring patterns, and that by naming and describing them and the situations that call for their use, we can make it easier to turn tacit, experiential knowledge into a teachable skill.
2005
The Forge :: GNS and Other Matters of Role-playing Theory
by bcpbcp. My goal in this writing is to provide vocabulary and perspective that enable people to articulate what they want and like out of the activity, and to understand what to look for both in other people and in game design to achieve their goals.
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(4 marks)