September 2008
Main Page - Spheriki
by jdrsantos & 1 otherSpheriki is the definitive wiki of the Spherical community, dedicated to the Sphere RPG engine. It includes info about games, docs, competitions and news.
May 2008
JACL Adventure Creation Language - Home
by jdrsantosJACL is an interpreted computer language originally designed for creating interactive fiction. The JACL package now includes two interpreters: jacl, the original console-based interpreter and cgijacl, a combined interpreter and HTTP server.
Freyja :: 3d Modeling system
by jdrsantosFreyja 3d is a modeler and animator focusing on low polygon game content with wide range of model import/export plugins. Freyja has some unique features such as Lua macros, tools for reverse engineering, and use of GLSL shaders while editing. Currently su
ASE: Allegro Sprite Editor
by jdrsantosASE (Allegro Sprite Editor) is a program specially designed with facilities to create animated sprites that can be used in some video game.
March 2008
toolkitzone.com - the official home of the rpg toolkit
by jdrsantosRPG Toolkit, a completely free and open source software that lets you create role-playing games on your PC.
February 2008
The WorldForge Project
by jdrsantos & 1 otherThe WorldForge project creates multiplayer online roleplaying games. We are the original Open Source MMORPG project.
www.opengameengine.org - Home
by jdrsantosThe Open Game Engine is a project to create a fully fledged, open source cross-platform game engine.
January 2008
http://www.basic4gl.net/
by jdrsantosBasic4GL is a free BASIC programming language for Win32 platforms with built in OpenGL v1.1 support. Basic4GL is a compiler and virtual machine, using a easy, simple syntax based on traditional BASIC. It is designed to be an easy to learn, easy to use lan
Re-Animator - Bringing Old Games Back to Life
by jdrsantosRe-Animator is a development framework written in C++ using SDL and various other Open Source libraries. It allows you to write high-performance 2D sprite-based graphical applications (like games!) using just XML and JavaScript.
December 2007
torcs › News
by jdrsantosTORCS, The Open Racing Car Simulator. TORCS is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64 and PPC), FreeBSD, MacOSX and Windows.
November 2007
October 2007
Panda3D - Free 3D Engine
by jdrsantosPanda3D is a 3D engine: a library of subroutines for 3D rendering and game development. The library is C++ with a set of Python bindings. Game development with Panda3D usually consists of writing a Python program that controls the Panda3D library.
August 2007
sphere.sf.net :: sphere game development
by jdrsantosSphere is a 2D RPG engine, in development since 1997. It allows people with not much programming experience to create role-playing games like Final Fantasy VI or Phantasy Star.
OpenRTS real-time strategy game - OpenRTS
by jdrsantosOpenRTS is an open source realtime strategy game. It features isometric graphics, networked multiplayer and single-player scenarios. The game is being developed using Python and SDL. The game runs on at least Linux, Windows and Mac. For more details about
July 2007
May 2007
April 2007
Novashell Game Creation System
by jdrsantosNovashell is a high-level 2D game maker that tries to handle all the hard work behind the scenes allowing you to whip up sweet games using pathfinding, dialog, persistant dynamically sized maps with contruction/decontruction, save anywhere, and especially