public marks

PUBLIC MARKS with tags audio & programmation

2012

SuperCollider

by Emaux
SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server. SuperCollider was written by James McCartney over a period of many years, and is now an open source (GPL) project maintained and developed by various people. It is used by musicians, scientists, and artists working with sound.

pyo - Python digital signal processing module. - Google Project Hosting

by Emaux
pyo is a Python module written in C to help digital signal processing script creation. pyo is a Python module containing classes for a wide variety of audio signal processing types. With pyo, user will be able to include signal processing chains directly in Python scripts or projects, and to manipulate them in real time through the interpreter. Tools in pyo module offer primitives, like mathematical operations on audio signal, basic signal processing (filters, delays, synthesis generators, etc.), but also complex algorithms to create sound granulation and others creative audio manipulations. pyo supports OSC protocol (Open Sound Control), to ease communications between softwares, and MIDI protocol, for generating sound events and controlling process parameters. pyo allows creation of sophisticated signal processing chains with all the benefits of a mature, and wildly used, general programming language. Systems : OS X (10.5, 10.6, 10.7), linux, Windows (XP, Vista, Seven)

The SuperCollider Home Page

by Emaux
A real time audio synthesis programming language

SoftSynth - music and computers

by Emaux
SoftSynth provides audio solutions for desktops, mobile devices and the web. Our products include a Polyphonic Ringtone Engine from Mobileer Inc. and JSyn.

2009

SuperCollider » About

by Emaux & 1 other
SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server. SuperCollider was written by James McCartney over a period of many years, and is now an open source (GPL) project maintained and developed by various people. It is used by musicians, scientists, and artists working with sound.

ChucK => Strongly-timed, On-the-fly Audio Programming Language

by Emaux & 3 others
ChucK is a new (and developing) audio programming language for real-time synthesis, composition, performance, and now, analysis - fully supported on MacOS X, Windows, and Linux. ChucK presents a new time-based, concurrent programming model that's highly precise and expressive (we call this strongly-timed), as well as dynamic control rates, and the ability to add and modify code on-the-fly. In addition, ChucK supports MIDI, OSC, HID device, and multi-channel audio. It's fun and easy to learn, and offers composers, researchers, and performers a powerful programming tool for building and experimenting with complex audio synthesis/analysis programs, and real-time interactive control

PortMedia

by Emaux
PortMedia is a set of APIs and library implementations for music and other media. PortMedia is open-source and runs on Windows, Macintosh, and Linux. Currently, libraries support Audio I/O and MIDI I/O.

2008

Main Page - AlsaProject

by Emaux & 2 others
The Advanced Linux Sound Architecture (ALSA) provides audio and MIDI functionality to the Linux operating system. ALSA has the following significant features: Efficient support for all types of audio interfaces, from consumer sound cards to professional multichannel audio interfaces. Fully modularized sound drivers. SMP and thread-safe design. User space library (alsa-lib) to simplify application programming and provide higher level functionality. Support for the older Open Sound System (OSS) API, providing binary compatibility for most OSS programs.

2007

PortMusic

by Emaux
PortMusic is a set of APIs and library implementations for music. PortMusic is open-source and runs on Windows, Macintosh, and Linux. Currently, libraries support Audio I/O and MIDI I/O.

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last mark : 07/10/2012 21:39