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PUBLIC MARKS with tags article & "explicação introdutória"

February 2006

Making An RSS Feed

by parnold50 & 3 others (via)
RSS is a method of distributing links to content in your web site that you'd like others to use. In other words, it's a mechanism to "syndicate" your content. To understand syndication, consider the "real world" situation where artist Scott Adams draws a daily Dilbert cartoon. The cartoon is made available to any newspaper that cares to run it, in exchange for a fee -- and 2,000 papers in 65 countries do so. Unlike Scott Adams, syndication of web content via RSS is unlikely to make you rich. However, it can be an easy way to draw attention to your material, bringing you some traffic and perhaps a little net fame, depending on how good your information is.

Making An RSS Feed

by bcpbcp & 3 others (via)
RSS is a method of distributing links to content in your web site that you'd like others to use. In other words, it's a mechanism to "syndicate" your content. To understand syndication, consider the "real world" situation where artist Scott Adams draws a daily Dilbert cartoon. The cartoon is made available to any newspaper that cares to run it, in exchange for a fee -- and 2,000 papers in 65 countries do so. Unlike Scott Adams, syndication of web content via RSS is unlikely to make you rich. However, it can be an easy way to draw attention to your material, bringing you some traffic and perhaps a little net fame, depending on how good your information is.

A PyGame Working Example: Starting a Game

by bcpbcp
In PyGame for Game Development, I showed you the very basics of PyGame's graphical side. However, creating a game with PyGame requires a bit more. All the concepts described before need to be glued together somehow, and new concepts will need to be introduced in order to create a functional game. In this article, we'll do just that by tackling a working example of PyGame's capabilities—a Python-powered game.

January 2006

Music video game - Wikipedia, the free encyclopedia

by bcpbcp
A music video game, also commonly known as a music game, rhythm action game, or rhythm game, is a type of video game where the gameplay is oriented almost entirely around the player's ability to follow a musical beat and stay with the rhythm of the game's soundtrack. Since the game play for this type of game is largely aural rather than visual, this type of game is similar to audio games. However, music games generally require a visual component as well.

November 2005

no mínimo | .Comportamento | Web 2.0 molda a nova internet

by bcpbcp
'Mas, como tudo caminha em ciclos, uma hora esse suposto marasmo haveria de dar lugar à retomada do desenvolvimento. Assim, alguns pensadores digitais começaram a definir parâmetros para delimitar melhor essa evolução, chamando este novo estágio da internet de web 2.0. O termo partiu de Dale Doughrty, vice-presidente da O’Reilly Media (http://www.oreillynet.com), respeitada companhia do segmento de tecnologia, e já está amplamente difundido no meio virtual. Por sinal, “Web 2.0 Conference” (http://www.web2con.com) é o nome do evento da atualidade mais conceituado para a discussão de novas tendências da web, fruto justamente dos conceitos de Dale e Tim O`Reilly – presidente da firma que leva o seu sobrenome."

O virtual é cada vez mais real | no mínimo | Reportagem

by bcpbcp
Um fen�meno da Internet dos dias de hoje, os MMORPGs (do ingl�s Massive Online Multiplayer Role-Playing Games - ou jogos de interpreta��o on line e massivos para m�ltiplos jogadores) permitem que milhares de jogadores criem personagens em um mundo virtual din�mico e persistente que continua evoluindo mesmo que, em algum momento, nenhum jogador esteja conectado a ele. Para ter acesso a um dos servidores que hospedam esses mundos, normalmente � preciso pagar uma taxa mensal, apesar da distribui��o do jogo em alguns casos ser gratuita.

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parnold50
last mark : 26/02/2006 19:43

bcpbcp
last mark : 26/02/2006 17:41